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SG
2004
Springer
16 years 19 days ago
Implementation of ActiveCube as an Intuitive 3D Computer Interface
This paper describes in details the implementation of the ActiveCube system. ActiveCube allows users to construct and interact with 3D environments by using physical cubes as bi-di...
Ryoichi Watanabe, Yuichi Itoh, Michihiro Kawai, Yo...
CHINZ
2005
ACM
15 years 9 months ago
Exploring sketch beautification techniques
Beautification of vague, imprecise sketchy ink input is an interesting area for exploration, especially with the emergence of pen-based systems, such as the Tablet PC. Fifty perce...
Beirong Wang, Jian Sun, Beryl Plimmer
IJCAI
2007
15 years 8 months ago
A Hybrid Ontology Directed Feedback Selection Algorithm for Supporting Creative Problem Solving Dialogues
We evaluate a new hybrid language processing approach designed for interactive applications that maintain an interaction with users over multiple turns. Specifically, we describe ...
Hao-Chuan Wang, Rohit Kumar, Carolyn Penstein Ros&...
CHI
2010
ACM
16 years 2 months ago
Astrojumper: motivating children with autism to exercise using a VR game
Children with autism have shown substantial benefit ult to from rigorous exercise, however, it is often diffic ually motivate these children to exercise due to their us sedent...
Samantha L. Finkelstein, Andrea Nickel, Tiffany Ba...
IJOE
2006
76views more  IJOE 2006»
15 years 7 months ago
Game-based dynamic simulations supporting technical education and training
Educational games may improve learning by taking advantage of the new knowledge and skills of today's students obtained from extensive use of interactive games. This paper des...
Tor Ivar Eikaas, Bjarne A. Foss, Ole K. Solbj&osla...