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» User Interaction in the BANKS System
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172
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ACMDIS
2006
ACM
16 years 1 months ago
Design documentaries: inspiring design research through documentary film
This paper shows how we can take inspiration and use techniques from documentary film in pursuing user research. Documentary filmmaking has a long history of portraying everyday l...
Bas Raijmakers, William W. Gaver, Jon Bishay
ACMACE
2005
ACM
16 years 25 days ago
SCORPIODROME: an exploration in mixed reality social gaming for children
This paper describes the design of SCORPIODROME a mixed reality game for groups of 3-4 children aged 11-14. SCORPIODROME is designed for social gaming; i.e., computer gaming that ...
Georgios Metaxas, Barbaros Metin, Jutta Schneider,...
187
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HUC
2004
Springer
16 years 20 days ago
MouseField: A Simple and Versatile Input Device for Ubiquitous Computing
Although various interaction technologies for handling information in the ubiquitous computing environment have been proposed, some techniques are too simple for performing rich in...
Toshiyuki Masui, Koji Tsukada, Itiro Siio
VRML
2003
ACM
16 years 15 days ago
Guiding visitors of Web3D worlds through automatically generated tours
Many Web3D sites do not offer sufficient assistance to (especially novice) users in navigating the virtual world, find objects/places of interests, and learn how to interact with ...
Luca Chittaro, Roberto Ranon, Lucio Ieronutti
CHI
1999
ACM
15 years 11 months ago
The Context Toolkit: Aiding the Development of Context-Enabled Applications
Context-enabled applications are just emerging and promise richer interaction by taking environmental context into account. However, they are difficult to build due to their distr...
Daniel Salber, Anind K. Dey, Gregory D. Abowd