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VC
2010
146views more  VC 2010»
15 years 5 months ago
View-dependent exploration of massive volumetric models on large-scale light field displays
We report on a light-field display based virtual environment enabling multiple naked-eye users to perceive detailed multi-gigavoxel volumetric models as floating in space, respon...
José Antonio Iglesias Guitián, Enric...
EMINDS
2011
244views more  EMINDS 2011»
15 years 2 months ago
A Framework for Designers to Support Prospective Design
In this paper, we analyze the term ”prospective design” from various perspectives. The theoretical-, research- and empirical-based approximations are centralized. Furthermore, ...
Udo Schubert
ACMACE
2004
ACM
16 years 15 days ago
Magic mirror: a new VR platform design and its applications
This paper describes a case study of VR platform Magic Mirror and its applications that are economic in development process and cost, flexible by contents and installation conditi...
Ig-Jae Kim, Hyun Jin Lee, Hyoung-Gon Kim
TOG
2012
215views Communications» more  TOG 2012»
13 years 9 months ago
Videoscapes: exploring sparse, unstructured video collections
The abundance of mobile devices and digital cameras with video capture makes it easy to obtain large collections of video clips that contain the same location, environment, or eve...
James Tompkin, Kwang In Kim, Jan Kautz, Christian ...
AIIA
2007
Springer
16 years 1 months ago
'O Francesca, ma che sei grulla?' Emotions and Irony in Persuasion Dialogues
In this paper we investigated the interaction between emotional and non-emotional aspects of persuasion dialogues, from the viewpoint of both the system (the Persuader), when reaso...
Irene Mazzotta, Nicole Novielli, Vincenzo Silvestr...