We report on a light-field display based virtual environment enabling multiple naked-eye users to perceive detailed multi-gigavoxel volumetric models as floating in space, respon...
In this paper, we analyze the term ”prospective design” from various perspectives. The theoretical-, research- and empirical-based approximations are centralized. Furthermore, ...
This paper describes a case study of VR platform Magic Mirror and its applications that are economic in development process and cost, flexible by contents and installation conditi...
The abundance of mobile devices and digital cameras with video capture makes it easy to obtain large collections of video clips that contain the same location, environment, or eve...
James Tompkin, Kwang In Kim, Jan Kautz, Christian ...
In this paper we investigated the interaction between emotional and non-emotional aspects of persuasion dialogues, from the viewpoint of both the system (the Persuader), when reaso...