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183
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ISMAR
2006
IEEE
16 years 27 days ago
Interactive context-driven visualization tools for augmented reality
In this article we present an interaction tool, based on the Magic Lenses technique, that allows a 3D scene to be affected dynamically given contextual information, for example, t...
Erick Méndez, Denis Kalkofen, Dieter Schmal...
210
Voted
ATAL
2008
Springer
15 years 9 months ago
MB-AIM-FSI: a model based framework for exploiting gradient ascent multiagent learners in strategic interactions
Future agent applications will increasingly represent human users autonomously or semi-autonomously in strategic interactions with similar entities. Hence, there is a growing need...
Doran Chakraborty, Sandip Sen
202
Voted
BCSHCI
2007
15 years 8 months ago
Docile avatars: aesthetics, experience, and sexual interaction in Second Life
Second Life, a participant-created multi-user virtual environment (MUVE), gained sudden media acclaim in 2006. Prior to that, the world was developing many of the characteristics ...
Shaowen Bardzell, Jeffrey Bardzell
188
Voted
NAACL
1994
15 years 8 months ago
Predicting and Managing Spoken Disfluencies During Human-Computer Interaction
This research characterizes the spontaneous spoken disfluencies typical of human-computer interaction, and presents a predictive model accounting for their occurrence. Data were c...
Sharon L. Oviatt
200
Voted
ICMCS
2010
IEEE
186views Multimedia» more  ICMCS 2010»
15 years 8 months ago
Worthy visual content on mobile through interactive video streaming
This paper builds on an interactive streaming architecture that supports both user feedback interpretation, and temporal juxtaposition of multiple video bitstreams in a single str...
Ivan Alen Fernandez, Christophe De Vleeschouwer, F...