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AIMSA
2008
Springer
16 years 1 months ago
Tailoring the Interpretation of Spatial Utterances for Playing a Board Game
In order to build an intelligent system that allows human beings to cooperate with a computing machine to perform a given task it is important to account for the individual charact...
Andrea Corradini
USENIX
2003
15 years 8 months ago
Undo for Operators: Building an Undoable E-mail Store
System operators play a critical role in maintaining server dependability yet lack powerful tools to help them do so. To help address this unfulfilled need, we describe Operator U...
Aaron B. Brown, David A. Patterson
ACMDIS
2006
ACM
15 years 10 months ago
Randomness as a resource for design
Randomness is being harnessed in the design of some interactive systems. This is observed in random blogs, random web searching, and in particular Apple's iPod Shuffle. Yet t...
Tuck Wah Leong, Frank Vetere, Steve Howard
CHI
2004
ACM
16 years 7 months ago
ICARE: a component-based approach for the design and development of multimodal interfaces
Multimodal interactive systems support multiple interaction techniques such as the synergistic use of speech, gesture and eye gaze tracking. The flexibility they offer results in ...
Jullien Bouchet, Laurence Nigay
SIGGRAPH
1997
ACM
15 years 11 months ago
Interactive simulation of fire in virtual building environments
This paper describes the integration of the Berkeley Architectural Walkthrough Program with the National Institute of Standards and Technology’s CFAST fire simulator. The integ...
Richard W. Bukowski, Carlo H. Séquin