Many applications in ubiquitous computing rely on knowing where people and objects are relative to each other. By placing small wireless sensors on people, at specific locations, ...
Waylon Brunette, Carl Hartung, Ben Nordstrom, Gaet...
We present AuraMirror, a system that visualizes virtual windows of attention: the commodity of visual attention people exchange during interactions in small groups. AuraMirror act...
Alexander W. Skaburskis, Jeffrey S. Shell, Roel Ve...
Palplates are a collection of touch-screen terminals placed around the office enabling human-computer interactions at the point of need. Supporting a community of mobile authentic...
Very young non- or hardly speaking children with severe disabilities need active guidance to stimulate interaction with their environment in order to develop their communicative a...
This paper discusses how semiotic engineering can support the formulation of problems and solutions involved in handling face-to-face (F2F) sociability models in computer-mediated ...