It is known that emotions are experienced by both body and mind. Oftentimes, emotions are evoked by sub-symbolic stimuli, such as colors, shapes, gestures, or music. We have built...
Physical and social interactions are constrained, and natural interactions are lost in most of present digital family entertainment systems [5]. Magic Cubes strive for bringing th...
Zhiying Zhou, Adrian David Cheok, Yu Li, Hirokazu ...
In this paper we describe a unique type of knowledge management systems virtual reality-enabled multi-user virtual environments with spatialised semantic structures. They are des...
Preparation of knowledge bank is a very difficult task. In this paper, we discuss the knowledge extraction from the manually examined Sinica Treebank. Categorical information, wor...
Human interaction like entering some data, making decisions etc. has to be dealt with as an integral part of today’s business processes and the supporting IT likewise. Hence, hu...
Stefan Link, Philip Hoyer, Tilmann Kopp, Sebastian...