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HCI
2007
15 years 8 months ago
Watch, Press, and Catch - Impact of Divided Attention on Requirements of Audiovisual Quality
Many of today’s audiovisual application systems offer some kind of interactivity. Yet, quality assessments of these systems are often performed without taking into account the po...
Ulrich Reiter, Satu Jumisko-Pyykkö
HCI
2007
15 years 8 months ago
Enhancing Human-Computer Interaction with Embodied Conversational Agents
We survey recent research in which the impact of an embodied conversational agent on human-computer interaction has been assessed through a human evaluation. In some cases, the eva...
Mary Ellen Foster
IWEC
2004
15 years 8 months ago
The Design and Implementation of Multi-player Card Games on Multi-user Interactive Tabletop Surfaces
We present the design and implementation of a card game architecture for mulit-user interactive tabletop surfaces. Our system is built on the DiamondTouch, a touch-sensitive input ...
Shwetak N. Patel, John A. Bunch, Kyle D. Forkner, ...
CHI
2009
ACM
16 years 7 months ago
SenseableRays: opto-haptic substitution for touch-enhanced interactive spaces
This paper proposes a new haptic interaction system based on optical-haptic substitution. This system combines time-modulated structured light emitted to the workspace and a mobil...
Jun Rekimoto
VR
2008
IEEE
169views Virtual Reality» more  VR 2008»
16 years 1 months ago
Conversational Pointing Gestures for Virtual Reality Interaction: Implications from an Empirical Study
Interaction in conversational interfaces strongly relies on the system’s capability to interpret the user’s references to objects via deictic expressions. Deictic gestures, es...
Thies Pfeiffer, Marc Erich Latoschik, Ipke Wachsmu...