This paper presents an approach to generate structured explanations of system behaviour based on qualitative simulations. This has been implemented in WiziGarp, a domain-independen...
This paper describes a novel physical icon [3] or “phicon-” based system that can be programmed to issue a range of commands about what the user wishes to do with handdrawn wh...
Darnell J. Moore, Roy Want, Beverly L. Harrison, A...
: The complex usage of mobile devices coupled with their limited resources in terms of display and processing suggests that being able to understand the context of the user would b...
Current approaches to the design of interactive systems emphasize openness, dynamic behavior, and evolution of the system. There is also a growing interest in accounting for human...
As users, computers, data and processes become increasingly mobile and the diversity of interacting devices increases, pervasive computing tasks are difficult to predict and to u...