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TEI
2009
ACM
70views Hardware» more  TEI 2009»
16 years 1 months ago
Peripheral tangible interaction by analytic design
Tangible User Interfaces (TUIs) are commonly accepted as those in which the configuration of physical objects embodies digital system state, providing “graspable” digital medi...
Darren Edge, Alan F. Blackwell
CHI
2008
ACM
16 years 7 months ago
Dynamic knobs: shape change as a means of interaction on a mobile phone
In this paper, we introduce the change of a mobile phone's hardware shape as a means of tactile interaction. The alteration of shape is implemented in a hardware prototype us...
André Knörig, Fabian Hemmert, Gesche J...
CHI
2008
ACM
16 years 7 months ago
PeerChooser: visual interactive recommendation
Collaborative filtering (CF) has been successfully deployed over the years to compute predictions on items based on a user's correlation with a set of peers. The black-box na...
Barry Smyth, Brynjar Gretarsson, John O'Donovan, S...
CHI
2006
ACM
16 years 7 months ago
A continuous and objective evaluation of emotional experience with interactive play environments
Researchers are using emerging technologies to develop novel play environments, while established computer and console game markets continue to grow rapidly. Even so, evaluating t...
Regan L. Mandryk, M. Stella Atkins, Kori M. Inkpen
CHI
2010
ACM
15 years 11 months ago
Clutching at straws: using tangible interaction to provide non-visual access to graphs
We present a tangible user interface (TUI) called Tangible Graph Builder, that has been designed to allow visually impaired users to access graph and chart-based data. We describe...
David K. McGookin, Euan Robertson, Stephen A. Brew...