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ATAL
2006
Springer
15 years 10 months ago
Reinforcement learning for declarative optimization-based drama management
A long-standing challenge in interactive entertainment is the creation of story-based games with dynamically responsive story-lines. Such games are populated by multiple objects a...
Mark J. Nelson, David L. Roberts, Charles Lee Isbe...
CCGRID
2006
IEEE
15 years 10 months ago
A Feedback Mechanism for Network Scheduling in LambdaGrids
Next-generation e-Science applications will require the ability to transfer information at high data rates between distributed computing centers and data repositories. A LambdaGri...
Pallab Datta, Sushant Sharma, Wu-chun Feng
ICIA
2007
15 years 9 months ago
Learning Interaction between Conflicting Human Agents and Their Assistants
We build the generic methodology based on machine learning and reasoning to detect the patterns of interaction between conflicting agents, including humans and their assistants. L...
Boris Galitsky, Boris Kovalerchuk
AIME
2005
Springer
15 years 8 months ago
EORCA: A Collaborative Activities Representation for Building Guidelines from Field Observations
In the objective of building care team guidelines from field observations, this paper introduces a representation method for describing the medical collaborative activities during ...
Liliane Pellegrin, Nathalie Bonnardel, Franç...
EUC
2008
Springer
15 years 8 months ago
A Lightweight Detection and Recovery Infrastructure of Kernel Objects for Embedded Systems
The kernel objects consist of critical kernel data structures and system call functions, which are the most important data for a system, should be protected as first-class candida...
Lei Sun, Tatsuo Nakajima