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COLT
2004
Springer
16 years 6 days ago
Reinforcement Learning for Average Reward Zero-Sum Games
Abstract. We consider Reinforcement Learning for average reward zerosum stochastic games. We present and analyze two algorithms. The first is based on relative Q-learning and the ...
Shie Mannor
EMISA
2004
Springer
16 years 6 days ago
A Deontic Logic for Group-Oriented Web Information Systems
Abstract: Group-oriented web information systems (GWISs) are web-based dataintensive systems that are used by a group of people in order to fulfill common tasks. In particular, th...
Klaus-Dieter Schewe, Bernhard Thalheim, Roland Kas...
FMCO
2004
Springer
157views Formal Methods» more  FMCO 2004»
16 years 6 days ago
MoMo: A Modal Logic for Reasoning About Mobility
Abstract. A temporal logic is proposed as a tool for specifying properties of Klaim programs. Klaim is an experimental programming language that supports a programming paradigm whe...
Rocco De Nicola, Michele Loreti
GECCO
2004
Springer
211views Optimization» more  GECCO 2004»
16 years 5 days ago
Adaptive and Evolvable Network Services
This paper proposes an evolutionary framework where a network service is created from a group of autonomous agents that interact and evolve. Agents in our framework are capable of ...
Tadashi Nakano, Tatsuya Suda
ITS
2004
Springer
105views Multimedia» more  ITS 2004»
16 years 5 days ago
The Massive User Modelling System (MUMS)
Developing a learner model containing an accurate representation of a learner’s knowledge is made more difficult in distributed learning environments where the learner uses mult...
Christopher A. Brooks, Mike Winter, Jim E. Greer, ...