The increasing popularity of Web 2.0 tools, such as blogs, wikis, and virtual worlds, is fundamentally changing how consumers use the Web. The basic core of Web 2.0, that users ca...
We describe BE, an implemented system for solving belief change problems in the presence of actions. We illustrate how we can use BE to compute the result of belief progression, be...
We present an experimental comparison of different genetic operators regarding their use in an evolutionary learning method that searches for unwanted emergent behavior in a multi...
A system for video retrieval from a ubiquitous environment is presented. Data from pressure-based floor sensors are used as a supplementary input for retrieving video from a large...
Gamhewage C. de Silva, Takayuki Ishikawa, Toshihik...
Abstract. One of the cornerstones of any intelligent entity is the ability to understand how occurrences in the surrounding world influence its own behaviour. Different states, o...