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ICRA
2010
IEEE
101views Robotics» more  ICRA 2010»
15 years 5 months ago
Searching for objects: Combining multiple cues to object locations using a maximum entropy model
— In this paper, we consider the problem of how background knowledge about usual object arrangements can be utilized by a mobile robot to more efficiently find an object in an ...
Dominik Joho, Wolfram Burgard
COST
2009
Springer
185views Multimedia» more  COST 2009»
15 years 4 months ago
How an Agent Can Detect and Use Synchrony Parameter of Its Own Interaction with a Human?
Synchrony is claimed by psychology as a crucial parameter of any social interaction: to give to human a feeling of natural interaction, a feeling of agency [17], an agent must be a...
Ken Prepin, Philippe Gaussier
HPDC
2007
IEEE
16 years 27 days ago
Scaling multiplayer online games using proxy-server replication: a case study of Quake 2
Massively Multiplayer Online Games (MMOGs) are an increasingly popular class of real-time interactive distributed applications that require scalable architectures and parallelizat...
Jens Müller 0004, Sergei Gorlatch, Tobias Sch...
AGTIVE
2007
Springer
16 years 23 days ago
Assuring Consistency of Business Process Models and Web Services Using Visual Contracts
Abstract. Business process models describe workflows by a set of actions together with their ordering. When implementing business processes within a service-oriented architecture,...
Gregor Engels, Baris Güldali, Christian Solte...
ICRA
2006
IEEE
104views Robotics» more  ICRA 2006»
16 years 18 days ago
Implicit Coordination in Robotic Teams using Learned Prediction Models
— Many application tasks require the cooperation of two or more robots. Humans are good at cooperation in shared workspaces, because they anticipate and adapt to the intentions a...
Freek Stulp, Michael Isik, Michael Beetz