Virtual humans are employed in many interactive applications using 3D virtual environments, including (serious) games. The motion of such virtual humans should look realistic (or ...
Herwin van Welbergen, Ben J. H. van Basten, Arjan ...
The capacity to robustly detect humans in video is a critical component of automated visual surveillance systems. This paper describes a bilattice based logical reasoning approach...
Vinay D. Shet, Jan Neumann, Visvanathan Ramesh, La...
The ubiquitous computing vision is to make knowledge and services easily available in our everyday environments. A wide range of devices, applications and services can be intercon...
Obscurance and Ambient Occlusion (AO) are popular techniques in both film and games that model how ambient light is shadowed. While it is largely a solved problem for static scen...
We present a complete vision guided robot system for model based 3D pose estimation and picking of singulated 3D objects. Our system employs a novel vision sensor consisting of a ...
Amit Agrawal, Yu Sun, John Barnwell, Ramesh Raskar