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SI3D
1992
ACM
15 years 10 months ago
Lights from Highlights and Shadows
Designing the illumination of a scene is a di cult task because one needs to render the whole scene in order to look at the result. Obtaining the correct lighting e ects may requi...
Pierre Poulin, Alain Fournier
GRAPHITE
2004
ACM
16 years 5 hour ago
Augmenting the science centre and museum experience
Recent advances in computer graphics and interactive techniques have increased the visual quality and flexibility of Augmented Reality (AR) applications. This, in turn has increas...
Eric Woods, Mark Billinghurst, Julian Looser, Grah...
CHI
1999
ACM
15 years 11 months ago
The Hotbox: Efficient Access to a Large Number of Menu-Items
The proliferation of multiple toolbars and UI widgets around the perimeter of application windows is an indication that the traditional GUI design of a single menubar is not suffi...
Gordon Kurtenbach, George W. Fitzmaurice, Russell ...
CGI
2001
IEEE
15 years 10 months ago
Hardware-Accelerated Rendering of Antialiased Shadows with Shadow Maps
We present a hardware-accelerated method for rendering high quality, antialiased shadows using the shadow map approach. Instead of relying on dedicated hardware support for shadow...
Stefan Brabec, Hans-Peter Seidel
KBS
2008
209views more  KBS 2008»
15 years 6 months ago
An extended hyperbola model for road tracking for video-based personal navigation
We present a robust road detection and tracking method using multiple vanishing points and the condensation filter. We represent the road using an extended hyperbola model with an...
Li Bai, Yan Wang, Michael C. Fairhurst