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SIGGRAPH
1999
ACM
15 years 11 months ago
Realistic, Hardware-Accelerated Shading and Lighting
With fast 3D graphics becoming more and more available even on low end platforms, the focus in hardware-accelerated rendering is beginning to shift towards higher quality renderin...
Wolfgang Heidrich, Hans-Peter Seidel
IEEEARES
2010
IEEE
16 years 1 months ago
Security and Usability: Analysis and Evaluation
Abstract—The differences between the fields of HumanComputer Interaction and Security (HCISec) and HumanComputer Interaction (HCI) have not been investigated very closely. Many ...
Ronald Kainda, Ivan Flechais, A. W. Roscoe
CG
2007
Springer
15 years 6 months ago
Semantic lenses: Seamless augmentation of web pages with context information from implicit queries
We propose a novel method to support analytical processes by visually integrating context information directly into web pages. The context information is obtained from knowledge b...
Martin Rotard, Mark Giereth, Thomas Ertl
RT
2000
Springer
15 years 10 months ago
Fast Global Illumination Including Specular Effects
Rapidly simulating global illumination, including diffuse and glossy light transport is a very difficult problem. Finite element or radiosity approaches can achieve interactive si...
Xavier Granier, George Drettakis, Bruce Walter
CVPR
2007
IEEE
16 years 8 months ago
Biased Manifold Embedding: A Framework for Person-Independent Head Pose Estimation
The estimation of head pose angle from face images is an integral component of face recognition systems, human computer interfaces and other human-centered computing applications....
Vineeth Nallure Balasubramanian, Jieping Ye, Sethu...