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CGF
2008
80views more  CGF 2008»
15 years 6 months ago
Sketching and Composing Widgets for 3D Manipulation
We present an interface for 3D object manipulation in which standard transformation tools are replaced with transient 3D widgets invoked by sketching context-dependent strokes. Th...
Ryan Schmidt, Karan Singh, Ravin Balakrishnan
190
Voted
PACT
2005
Springer
16 years 8 days ago
Experimenting with a Multi-agent E-Commerce Environment
Agent technology is often claimed to be the most natural approach for automating e-commerce business processes. Despite these claims, up till now, the most successful e-commerce sy...
Costin Badica, Maria Ganzha, Marcin Paprzycki, Ama...
MM
2006
ACM
175views Multimedia» more  MM 2006»
16 years 23 days ago
Real-time automatic 3D scene generation from natural language voice and text descriptions
Automatic scene generation using voice and text offers a unique multimedia approach to classic storytelling and human computer interaction with 3D graphics. In this paper, we pre...
Lee M. Seversky, Lijun Yin
CIG
2006
IEEE
16 years 26 days ago
Modeling Children's Entertainment in the Playware Playground
Abstract— This paper introduces quantitative measurements/metrics of qualitative entertainment features within interactive playgrounds inspired by computer games and proposes art...
Georgios N. Yannakakis, Henrik Hautop Lund, John H...
CONIELECOMP
2006
IEEE
16 years 26 days ago
Integrating Advanced GLSL Shading and XML Agents into a Learning-Oriented 3D Engine
Most of the existing 3D engines are overwhelmingly complex and do not integrate support for virtual characters. We have developed a teaching oriented 3D engine with support for su...
Edgar Velázquez-Armendáriz, Erik Mil...