The Walking-In-Place interaction technique was introduced to navigate infinitely in 3D virtual worlds by walking in place in the real world. The technique has been initially devel...
This paper explores using non-linguistic vocalization as an additional modality to augment digital pen input on a tablet computer. We investigated this through a set of novel inte...
We present a framework for the reduction of dimensionality of a data set via manifold learning. Using the building blocks of local hyperplanes we show how a global manifold can be...
A marking menu is designed to allow a user to perform a menu selection by either popping-up a radial (or pie) menu, or by making a straight mark in the direction of the desired me...
Fast retrieval methods are critical for large-scale and
data-driven vision applications. Recent work has explored
ways to embed high-dimensional features or complex distance
fun...