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3DPVT
2006
IEEE
240views Visualization» more  3DPVT 2006»
16 years 28 days ago
Object Centered Stereo: Displacement Map Estimation Using Texture and Shading
We consider the problem of recovering 3D surface displacements using both shading and multi-view stereo cues. In contrast to traditional disparity or depth map representations, th...
Neil Birkbeck, Dana Cobzas, Martin Jägersand
IIHMSP
2006
IEEE
137views Multimedia» more  IIHMSP 2006»
16 years 27 days ago
Understanding Human Behavior Using a Language Modeling Approach
Visual analysis of human behavior has generated considerable interest in the field of computer vision because of the wide spectrum of potential applications. In this paper, we pre...
Yu-Ming Liang, Sheng-Wen Shih, Arthur Chun-Chieh S...
ICPR
2000
IEEE
15 years 11 months ago
3-D Object Reconstruction Using Spatially Extended Voxels and Multi-Hypothesis Voxel Coloring
In this paper we describe a voxel-based 3-D reconstruction technique from multiple calibrated camera views that makes explicit use of the finite size footprint of a voxel when pr...
Eckehard G. Steinbach, Bernd Girod, Peter Eisert, ...
176
Voted
CHI
2010
ACM
16 years 1 months ago
pCubee: a perspective-corrected handheld cubic display
In this paper, we describe the design of a personal cubic display that offers novel interaction techniques for static and dynamic 3D content. We extended one-screen Fish Tank VR b...
Ian Stavness, Billy Lam, Sidney Fels
202
Voted
ICCV
2009
IEEE
1136views Computer Vision» more  ICCV 2009»
16 years 12 months ago
Robust Graph-Cut Scene Segmentation and Reconstruction for Free-Viewpoint Video of Complex Dynamic Scenes
Current state-of-the-art image-based scene reconstruction techniques are capable of generating high-fidelity 3D models when used under controlled capture conditions. However, th...
Jean-Yves Guillemaut, Joe Kilner and Adrian Hilton