We describe the BodySpace system, which uses inertial sensing and pattern recognition to allow the gestural control of a music player by placing the device at different parts of t...
Steven Strachan, Roderick Murray-Smith, M. Sile O'...
Proximity Toolkit is a toolkit that simplifies the exploration of interaction techniques based on proximity and orientations of people, tools, and large digital surfaces. ViconFac...
This paper presents an exploratory study investigating how physical and digital documents are used in combination on tabletops. Our results identify hybrid piles as the most commo...
Consumer game platforms are realizing Ubicomp's vision of seamless, sensor-based, embodied interaction with computation. Here we present Propinquity, a full-body dancing/figh...
We describe the experience of implementing a Domain-Specific Language using transformation to a General Purpose Language. The domain of application is image processing and low-lev...