Trajectory-based interactions, such as navigating through nested-menus, drawing curves, and moving in 3D worlds, are becoming common tasks in modern computer interfaces. Users’ ...
We introduce PlayAnywhere, a front-projected computer vision-based interactive table system which uses a new commercially available projection technology to obtain a compact, self...
In many applications of graphical models arising in computer vision, the hidden variables of interest are most naturally specified by continuous, non-Gaussian distributions. There...
Erik B. Sudderth, Alexander T. Ihler, William T. F...
Attributes are visual concepts that can be detected by machines, understood by humans, and shared across categories. They are particularly useful for fine-grained domains where c...
Kun Duan, Devi Parikh, David J. Crandall, Kristen ...
High-dimensional Gaussian filters, most notably the bilateral filter, are important tools for many computer graphics and vision tasks. In recent years, a number of techniques for ...