Domains in which shapes of objects change rapidly and significantly are a challenge for existing representation techniques: sport is a good example of this. We present a texture-b...
The problem of determining feature correspondences across multiple views is considered. The term true multi-image" matching is introduced to describe techniques that make ful...
In this paper, we discuss a method for representing and matching planar curves. The technique is based on using calculations from concentric circles to represent each curve by two...
In this demonstration, a prototype system for generating 3D cartoon from broadcast soccer video is proposed. This system takes advantage of computer vision (CV) and computer graph...
Dawei Liang, Yang Liu, Qingming Huang, Guangyu Zhu...
Estimating geometric structure from uncalibrated images accurately enough for high quality rendering is difficult. We present a method where only coarse geometric structure is trac...