Sciweavers

4284 search results - page 279 / 857
» Useful Computer Vision Techniques for Human-Robot Interactio...
Sort
View
SIGGRAPH
1996
ACM
15 years 10 months ago
Improv: A System for Scripting Interactive Actors in Virtual Worlds
Improv is a system for the creation of real-time behavior-based animated actors. There have been several recent efforts to build network distributed autonomous agents. But in gene...
Ken Perlin, Athomas Goldberg
CVPR
2012
IEEE
13 years 9 months ago
Multi-view latent variable discriminative models for action recognition
Many human action recognition tasks involve data that can be factorized into multiple views such as body postures and hand shapes. These views often interact with each other over ...
Yale Song, Louis-Philippe Morency, Randall Davis
BMCBI
2008
168views more  BMCBI 2008»
15 years 6 months ago
Predicting protein folding pathways at the mesoscopic level based on native interactions between secondary structure elements
Background: Since experimental determination of protein folding pathways remains difficult, computational techniques are often used to simulate protein folding. Most current techn...
Qingwu Yang, Sing-Hoi Sze
SI3D
2005
ACM
16 years 6 days ago
Sketching mesh deformations
Techniques for interactive deformation of unstructured polygon meshes are of fundamental importance to a host of applications. Most traditional approaches to this problem have emp...
Youngihn Kho, Michael Garland
VIS
2004
IEEE
96views Visualization» more  VIS 2004»
16 years 7 months ago
Interactive Point-Based Isosurface Extraction
We propose a novel point-based approach to view dependent isosurface extraction. We introduce a fast visibility query system for the view dependent traversal, which exhibits moder...
Yarden Livnat, Xavier Tricoche