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TOG
2002
123views more  TOG 2002»
15 years 6 months ago
A user interface for interactive cinematic shadow design
Placing shadows is difficult task since shadows depend on the relative positions of lights and objects in an unintuitive manner. To simplify the task of the modeler, we present a ...
Fabio Pellacini, Parag Tole, Donald P. Greenberg
CGF
2008
174views more  CGF 2008»
15 years 6 months ago
Particle Level Set Advection for the Interactive Visualization of Unsteady 3D Flow
Typically, flow volumes are visualized by defining their boundary as iso-surface of a level set function. Grid-based level sets offer a good global representation but suffer from ...
Nicolas Cuntz, Andreas Kolb, Robert Strzodka, Dani...
SI3D
1992
ACM
15 years 10 months ago
Interactive Viewpoint Control and Three-Dimensional Operations
Techniques are discussed for creating a rendered view into a 3D scene,interactively based on the locations and orientations of the observer's head and the display surface. St...
Michael McKenna
DARE
2000
108views more  DARE 2000»
15 years 8 months ago
Evaluating navigation methods for an AR system
BUILD-IT is a planning tool based on computer vision technology, supporting complex planning and composition tasks. A group of people, seated around a table, interact with objects...
Morten Fjeld
CHI
1996
ACM
15 years 10 months ago
Using Small Screen Space More Efficiently
: This paper describes techniques for maximizing the efficient use of small screen space by combining delayed response with semi-transparency of control objects ("widgets"...
Tomonari Kamba, Shawn A. Elson, Terry Harpold, Tim...