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TEI
2010
ACM
135views Hardware» more  TEI 2010»
16 years 1 months ago
Hands and fingers: a mobile platform for a person-centric network of computational objects
We describe a practical vision of ubiquitous computing with tangible interfaces, that orbits around an individual and is mediated by his or her personal consumer electronic device...
John Kestner, Henry Holtzman
ICPR
2004
IEEE
16 years 7 months ago
Did the great masters use optical projections while painting? Perspective Comparison of Paintings and Photographs of Renaissance
Recently it has been claimed that as early as 1420 some European artists constructed their paintings by optically projecting images onto their supports (canvas, oak panel, etc.) a...
CVPR
2008
IEEE
16 years 1 months ago
Partitioning of image datasets using discriminative context information
We propose a new method to partition an unlabeled dataset, called Discriminative Context Partitioning (DCP). It is motivated by the idea of splitting the dataset based only on how...
Christoph H. Lampert
AIIDE
2006
15 years 8 months ago
Mixing Story and Simulation in Interactive Narrative
Simulation is a common feature in computer entertainment. However, in computer games simulation and story are often kept distinct by interleaving interactive play and cut scenes. ...
Mark O. Riedl, Andrew Stern, Don M. Dini
COBUILD
1998
Springer
15 years 10 months ago
Multiple-Computer User Interfaces: A Cooperative Environment Consisting of Multiple Digital Devices
Traditional graphical user interfaces (GUIs) are mainly designed for an environment consisting of a single display and a set of single input devices. However, in the near future we...
Jun Rekimoto