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SIGGRAPH
1991
ACM
15 years 10 months ago
Artificial evolution for computer graphics
CT This paper describes how evolutionary techniques of variation and selection can be used to create complex simulated structures, textures, and motions for use in computer graphic...
Karl Sims
ALIFE
2004
15 years 6 months ago
Avida: A Software Platform for Research in Computational Evolutionary Biology
The Avida digital evolution platform is a software tool used to perform experimental evolution research with self-replicating computer programs ("digital organisms"). Av...
Charles Ofria, Claus O. Wilke
CHI
2008
ACM
16 years 7 months ago
Co-located group interaction design
This design theatre experience explores the use of choreographic improvisation exercises to reflect on the structures of interaction in a mobile, co-located group. The design tech...
Cecily Morrison, Alan F. Blackwell
CHI
2009
ACM
16 years 7 months ago
Gaze-based interaction with massively multiplayer on-line games
People with motor impairments can benefit greatly from being able to take part in Massively Multiplayer On-line Games, such as World of Warcraft. We are investigating how to use e...
Howell O. Istance, Stephen Vickers, Aulikki Hyrsky...
ICMCS
2007
IEEE
134views Multimedia» more  ICMCS 2007»
16 years 25 days ago
Retrieving and Exploiting Hand's Orientation in Tabletop Interaction
Large displays and hand gestures can be combined to augment the traditional desktop paradigm, allowing for multiple co-located users to interact simultaneously with a single compu...
João Carreira, Paulo Peixoto