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CHI
1995
ACM
15 years 10 months ago
Virtual Reality on a WIM: Interactive Worlds in Miniature
This paper explores a user interface technique which augments an immersive head tracked display with a hand-held miniature copy of the virtual environment. We call this interface ...
Richard Stoakley, Matthew Conway, Randy F. Pausch
DSVIS
2006
Springer
15 years 10 months ago
Toward Quality-Driven Development of 3D Computer Games
The development of video games is a complex software engineering activity bringing together large multidisciplinary teams under stringent constraints. While much has been written a...
T. C. Nicholas Graham, Will Roberts
CSE
2009
IEEE
15 years 11 months ago
metaViz: Visualizing Computationally Identified Metaphors in Political Blogs
This paper presents metaViz, an online application that uses computational metaphor identification to find conceptual metaphors in political blogs. The application presents those ...
Eric P. S. Baumer, Jordan Sinclair, David Hubin, B...
CONCUR
1998
Springer
15 years 10 months ago
Algebraic Techniques for Timed Systems
Performance evaluation is a central issue in the design of complex real-time systems. In this work, we propose an extension of socalled "Max-Plus" algebraic techniques to...
Albert Benveniste, Claude Jard, Stephane Gaubert
VISUALIZATION
2002
IEEE
15 years 11 months ago
Interactive Spectral Volume Rendering
We describe a method for volume rendering using a spectral representation of colour instead of the traditional RGB model. It is shown how to use this framework for a novel explora...
Steven Bergner, Torsten Möller, Mark S. Drew,...