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ISWC
2005
IEEE
16 years 1 days ago
Exploring Interaction with a Simulated Wrist-Worn Projection Display
One of the major limitations of portable computing devices is the small size of their built-in displays. Fortunately, extremely small projection systems are being developed that c...
Gábor Blaskó, Steven Feiner, Franz C...

Publication
262views
16 years 10 months ago
Attribute Multiset Grammars for Global Explanations of Activities
Recognizing multiple interleaved activities in a video requires implicitly partitioning the detections for each activity. Furthermore, constraints between activities are important ...
Dima Damen, David Hogg
HUC
2004
Springer
15 years 12 months ago
MouseField: A Simple and Versatile Input Device for Ubiquitous Computing
Although various interaction technologies for handling information in the ubiquitous computing environment have been proposed, some techniques are too simple for performing rich in...
Toshiyuki Masui, Koji Tsukada, Itiro Siio
SIGGRAPH
2000
ACM
15 years 10 months ago
Interactive multi-pass programmable shading
Programmable shading is a common technique for production animation, but interactive programmable shading is not yet widely available. We support interactive programmable shading ...
Mark S. Peercy, Marc Olano, John Airey, P. Jeffrey...
SIGGRAPH
2010
ACM
15 years 11 months ago
Multi-scale image harmonization
Traditional image compositing techniques, such as alpha matting and gradient domain compositing, are used to create composites that have plausible boundaries. But when applied to ...
Kalyan Sunkavalli, Micah K. Johnson, Wojciech Matu...