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» Use of design patterns in analogy-based design
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HCI
2009
15 years 4 months ago
Mind-Mirror: EEG-Guided Image Evolution
Abstract. We propose a brain-computer interface (BCI) system for evolving images in realtime based on subject feedback derived from electroencephalography (EEG). The goal of this s...
Nima Bigdely Shamlo, Scott Makeig
AAAI
2006
15 years 7 months ago
ScriptEase - Motivational Behaviors for Interactive Characters in Computer Role-Playing Games
ScriptEase is a tool that allows authors with no programming experience to create interactive stories for computer role-playing games. Instead of writing scripting code manually, ...
Maria Cutumisu, Duane Szafron, Jonathan Schaeffer,...
DAC
2003
ACM
16 years 7 months ago
Automated synthesis of efficient binary decoders for retargetable software toolkits
A binary decoder is a common component of software development tools such as instruction set simulators, disassemblers and debuggers. The efficiency of the decoder can have a sign...
Wei Qin, Sharad Malik
ICFP
2005
ACM
16 years 6 months ago
High-level views on low-level representations
This paper explains how the high-level treatment of datatypes in functional languages--using features like constructor functions and pattern matching--can be made to coexist with ...
Iavor S. Diatchki, Mark P. Jones, Rebekah Leslie
EUROSYS
2007
ACM
16 years 3 months ago
Thread clustering: sharing-aware scheduling on SMP-CMP-SMT multiprocessors
The major chip manufacturers have all introduced chip multiprocessing (CMP) and simultaneous multithreading (SMT) technology into their processing units. As a result, even low-end...
David K. Tam, Reza Azimi, Michael Stumm