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» Use of design patterns in analogy-based design
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ITNG
2010
IEEE
15 years 5 months ago
Towards Adaptive Replication Reconfiguration for QoS
— Replication is a technique widely used for large networked software systems to provide qualities such as reliability, availability, performance and scalability to their clients...
Raihan Al-Ekram, Richard C. Holt
MICRO
2010
IEEE
215views Hardware» more  MICRO 2010»
15 years 5 months ago
A Task-Centric Memory Model for Scalable Accelerator Architectures
This paper presents a task-centric memory model for 1000-core compute accelerators. Visual computing applications are emerging as an important class of workloads that can exploit ...
John H. Kelm, Daniel R. Johnson, Steven S. Lumetta...
TOH
2010
74views more  TOH 2010»
15 years 5 months ago
Vibrotactile Feedback for Information Delivery in the Vehicle
—As technology advances, more functions have been, and continue to be added to the vehicle, resulting in increased needs for improved user interfaces. In this paper, we investiga...
Jonghyun Ryu, Jaemin Chun, Gunhyuk Park, Seungmoon...
CHI
2010
ACM
15 years 4 months ago
Protractor: a fast and accurate gesture recognizer
Protractor is a novel gesture recognizer that can be easily implemented and quickly customized for different users. Protractor uses a nearest neighbor approach, which recognizes a...
Yang Li
CORR
2011
Springer
212views Education» more  CORR 2011»
15 years 1 months ago
Combining Neural Networks for Skin Detection
Two types of combining strategies were evaluated namely combining skin features and combining skin classifiers. Several combining rules were applied where the outputs of the skin ...
Chelsia Amy Doukim, Jamal Ahmad Dargham, Ali Cheki...