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» Use of design patterns in analogy-based design
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AIIDE
2007
15 years 9 months ago
A Demonstration of SQUEGE: A CRPG Sub-Quest Generator
Scripting the plot in a computer role-playing game requires a large number of scripts that are difficult to program, track and maintain. Game adventures often include simple plot...
Curtis Onuczko, Duane Szafron, Jonathan Schaeffer,...
PAMI
2007
127views more  PAMI 2007»
15 years 6 months ago
Text-Independent Writer Identification and Verification Using Textural and Allographic Features
—The identification of a person on the basis of scanned images of handwriting is a useful biometric modality with application in forensic and historic document analysis and const...
Marius Bulacu, Lambert Schomaker
186
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TOG
2010
96views more  TOG 2010»
15 years 1 months ago
Light reallocation for high contrast projection using an analog micromirror array
We demonstrate for the first time a proof of concept projector with a secondary array of individually controllable, analog micromirrors added to improve the contrast and peak brig...
Reynald Hoskinson, Boris Stoeber, Wolfgang Heidric...
CLOUDCOM
2010
Springer
15 years 4 months ago
Using Global Behavior Modeling to Improve QoS in Cloud Data Storage Services
Abstract--The cloud computing model aims to make largescale data-intensive computing affordable even for users with limited financial resources, that cannot invest into expensive i...
Jesús Montes, Bogdan Nicolae, Gabriel Anton...
CAIP
2005
Springer
16 years 5 days ago
Virtual Garment Pre-positioning
In this paper, we present an easy method for automatic 3D garment pre-positioning. Given a digital 3D mannequin and a set of 2D patterns, the problem consists in sewing automatical...
Tung Le Thanh, André Gagalowicz