With rapid advances in video processing technologies and ever fast increments in network bandwidth, the popularity of video content publishing and sharing has made similarity sear...
In matching tasks in computer vision, and particularly in real-time tracking from video, there are generally strong priors available on absolute and relative correspondence locati...
As agents begin to perform complex tasks alongside humans as collaborative teammates, it becomes crucial that the resulting humanmultiagent teams adapt to time-critical domains. I...
We present Chorus, a high-level parallel programming model suitable for irregular, heap-manipulating applications like mesh refinement and epidemic simulations, and JChorus, an i...
Roberto Lublinerman, Swarat Chaudhuri, Pavol Cern&...
We study the survivable version of the game theoretic network formation model known as the Connection Game, originally introduced in [5]. In this model, players attempt to connect ...