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GI
2009
Springer
15 years 11 months ago
Applying Semantic Technologies for Context-Aware AAL Services: What we can learn from SOPRANO
Abstract: Ambient assisted living (AAL) is a newly emerging term describing a research area with focus on services that support people in their daily life with particular focus on ...
Peter Wolf, Andreas Schmidt, Michael Klein
ASSETS
2008
ACM
15 years 8 months ago
Sudoku access: a sudoku game for people with motor disabilities
Educational games are a beneficial activity motivating a large number of students in our society. Unfortunately, disabled people have reduced opportunities when using a computer g...
Stéphane Norte, Fernando G. Lobo
CRITICAL
2005
15 years 8 months ago
Involving non-players in pervasive games
In traditional computer games, it is not uncommon for the game world to be inhabited by numerous computergenerated characters, Non-Player Characters (NPCs). In pervasive games, pl...
Jenny Niemi, Susanna Sawano, Annika Waern
PERVASIVE
2006
Springer
15 years 6 months ago
iCAP: Interactive Prototyping of Context-Aware Applications
Although numerous context-aware applications have been developed and there have been technological advances for acquiring contextual information, it is still difficult to develop a...
Anind K. Dey, Timothy Sohn, Sara Streng, Justin Ko...
GLOBE
2009
Springer
15 years 11 months ago
AGiDS: A Grid-Based Strategy for Distributed Skyline Query Processing
Skyline queries help users make intelligent decisions over complex data, where different and often conflicting criteria are considered. A challenging problem is to support skylin...
João B. Rocha-Junior, Akrivi Vlachou, Chris...