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AAMAS
2006
Springer
15 years 6 months ago
An Evolutionary Dynamical Analysis of Multi-Agent Learning in Iterated Games
In this paper, we investigate Reinforcement learning (RL) in multi-agent systems (MAS) from an evolutionary dynamical perspective. Typical for a MAS is that the environment is not ...
Karl Tuyls, Pieter Jan't Hoen, Bram Vanschoenwinke...
EC
2008
116views ECommerce» more  EC 2008»
15 years 6 months ago
Efficient Evaluation Functions for Evolving Coordination
Abstract-- This paper presents a method for creating evaluation functions that efficiently promote coordination in a multiagent system, allowing single-agent evolutionary computati...
Adrian K. Agogino, Kagan Tumer
ECCC
2008
168views more  ECCC 2008»
15 years 6 months ago
Algebrization: A New Barrier in Complexity Theory
Any proof of P = NP will have to overcome two barriers: relativization and natural proofs. Yet over the last decade, we have seen circuit lower bounds (for example, that PP does n...
Scott Aaronson, Avi Wigderson
AI
2006
Springer
15 years 6 months ago
Is real-valued minimax pathological?
Deeper searches in game-playing programs relying on the minimax principle generally produce better results. Theoretical analyses, however, suggest that in many cases minimaxing am...
Mitja Lustrek, Matjaz Gams, Ivan Bratko
AIR
2006
124views more  AIR 2006»
15 years 6 months ago
Expressiveness of temporal query languages: on the modelling of intervals, interval relationships and states
Abstract Storing and retrieving time-related information are important, or even critical, tasks on many areas of Computer Science (CS) and in particular for Artificial Intelligence...
Rodolfo Sabás Gómez, Juan Carlos Aug...
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