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ICCBR
2005
Springer
16 years 5 days ago
Combining Case-Based Memory with Genetic Algorithm Search for Competent Game AI
We use case-injected genetic algorithms for learning how to competently play computer strategy games. Case-injected genetic algorithms combine genetic algorithm search with a case-...
Sushil J. Louis, Chris Miles
ISOLA
2004
Springer
16 years 21 hour ago
Case Studies with Lurette V2
Abstract. Lurette is an automated testing tool dedicated to reactive programs. The test process is automated at two levels: given a formal description of the System Under Test (SUT...
Erwan Jahier, Pascal Raymond, Philippe Baufreton
ICSE
1999
IEEE-ACM
15 years 11 months ago
Product-Line Architectures in Industry: A Case Study
In this paper, a case study investigating the experiences from using product-line architectures is presented involving two swedish companies, Axis Communications AB and Securitas ...
Jan Bosch
EWCBR
2008
Springer
15 years 8 months ago
Real-Time Plan Adaptation for Case-Based Planning in Real-Time Strategy Games
Abstract. Case-based planning (CBP) is based on reusing past successful plans for solving new problems. CBP is particularly useful in environments where the large amount of time re...
Neha Sugandh, Santiago Ontañón, Ashw...
FLAIRS
2004
15 years 8 months ago
Towards Acquiring Case Indexing Taxonomies From Text
Taxonomic case-based reasoning is a conversational casebased reasoning methodology that employs feature subsumption taxonomies for incremental case retrieval. Although this approa...
Kalyan Moy Gupta, David W. Aha