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IJCAI
2007
15 years 7 months ago
Analogical Learning in a Turn-Based Strategy Game
A key problem in playing strategy games is learning how to allocate resources effectively. This can be a difficult task for machine learning when the connections between actions a...
Thomas R. Hinrichs, Kenneth D. Forbus
PTS
2004
69views Hardware» more  PTS 2004»
15 years 7 months ago
On Testing Partially Specified IOTS through Lossless Queues
In this paper, we discuss how to test partially specified IOTS through lossless queues. A liberal assumption is made of the IOTS model by allowing both blocked and unspecified inpu...
Jiale Huo, Alexandre Petrenko
AIPS
2010
15 years 6 months ago
Coming Up With Good Excuses: What to do When no Plan Can be Found
When using a planner-based agent architecture, many things can go wrong. First and foremost, an agent might fail to execute one of the planned actions for some reasons. Even more ...
Moritz Göbelbecker, Thomas Keller, Patrick Ey...
IWRIDL
2006
ACM
158views Education» more  IWRIDL 2006»
16 years 7 days ago
Document image analysis for digital libraries
Digital Libraries have many forms – institutional libraries for information dissemination, document repositories for recordkeeping, and personal digital libraries for organizing...
Prateek Sarkar
OZCHI
2006
ACM
16 years 7 days ago
How it feels, not just how it looks: when bodies interact with technology
This paper presents thoughts to extend our understanding of bodily aspects of technology interactions. The aim of the paper is to offer a way of looking at the role our kinaesthet...
Astrid Twenebowa Larssen, Toni Robertson, Jenny Ed...