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FLAIRS
2004
15 years 8 months ago
Agent-based Players for a First-person Entertainment-based Real-time Artificial Environment
The necessity for improved players and opponents in firstperson entertainment-based real-time artificial environments has inspired our research into artificial game players. We em...
G. Michael Youngblood, Lawrence B. Holder
AIS
2010
Springer
15 years 6 months ago
Anticipation and the artificial: aesthetics, ethics, and synthetic life
If complexity is a necessary but not sufficient premise for the existence and expression of the living, anticipation is the distinguishing characteristic of what is alive. Anticipa...
Mihai Nadin
ECAL
2007
Springer
15 years 10 months ago
Artificial Ecosystem Selection for Evolutionary Optimisation
Abstract. Artificial selection of microbial ecosystems for their collective function has been shown to be effective in laboratory experiments. In previous work, we used evolutionar...
Hywel T. P. Williams, Timothy M. Lenton
ATAL
2008
Springer
15 years 8 months ago
Artificial agents learning human fairness
Recent advances in technology allow multi-agent systems to be deployed in cooperation with or as a service for humans. Typically, those systems are designed assuming individually ...
Steven de Jong, Karl Tuyls, Katja Verbeeck
ATAL
2007
Springer
16 years 29 days ago
A winner determination algorithm for auction-based decentralized scheduling
Categories and Subject Descriptors Artificial Intelligence General Terms Keywords
Chun Wang, Hamada Ghenniwa, Weiming Shen