We propose a non-humanlike spoken dialogue design, which consists of two elements: non-humanlike turn-taking and non-humanlike acknowledgment. Two experimental studies are reporte...
Creating natural motion transitions between different motion clips is crucial for reusing and editing character animations. Perception of motion transitions in a pedestrian crowd ...
This paper presents a novel metric-based framework for the task of automatic taxonomy induction. The framework incrementally clusters terms based on ontology metric, a score indic...
Highly dynamic computing environments, like ubiquitous and pervasive computing environments, require frequent adaptation of applications. Context is a key to adapt suiting user ne...
: The concept of "social role" has long been used in social science describe the intersection of behavioral, meaningful, and structural attributes that emerge regularly i...
Howard T. Welser, Dan Cosley, Gueorgi Kossinets, A...