Sciweavers

2749 search results - page 376 / 550
» Usability of interaction patterns
Sort
View
CHI
1998
ACM
15 years 10 months ago
Digital Manipulatives: New Toys to Think With
In many educationalsettings,manipulative materials(such as CuisenaireRods andPatternBlocks) play an important role in children’s learning, enabling children to explore mathemati...
Mitchel Resnick, Fred Martin, Robert Berg, Richard...
ACMDIS
1997
ACM
15 years 10 months ago
A Teleradiology System Design Case
This paper describes the teleradiology application CHILI from the graphical user interface point of view. We present the most important design decisions taken during the construct...
Erik Borälv, Bengt Göransson
CHI
1996
ACM
15 years 10 months ago
BrightBoard: A Video-Augmented Environment
The goal of `Computer Augmented Environments' is to bring computational power to everyday objects with which users are already familiar, so that the user interface to this co...
Quentin Stafford-Fraser, Peter Robinson
CHI
2010
ACM
15 years 10 months ago
Designing games for learning: insights from conversations with designers
This paper presents insights about design practices that can lead to effective and fun games for learning, gleaned from interviews with experienced game developers. We based our a...
Katherine Isbister, Mary Flanagan, Chelsea Hash
DEXAW
2004
IEEE
111views Database» more  DEXAW 2004»
15 years 10 months ago
A Complex Systems Approach to Service Discovery
Complex systems are those systems composed of many, often very simple, interacting autonomous entities. Interactions between these entities give rise to behaviour and patterns at t...
Ricky Robinson, Jadwiga Indulska