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AVI
2010
15 years 8 months ago
3D attentional maps: aggregated gaze visualizations in three-dimensional virtual environments
Gaze visualizations hold the potential to facilitate usability studies of interactive systems. However, visual gaze analysis in threedimensional virtual environments still lacks m...
Sophie Stellmach, Lennart Nacke, Raimund Dachselt
AAAI
2006
15 years 8 months ago
Decision Tree Methods for Finding Reusable MDP Homomorphisms
straction is a useful tool for agents interacting with environments. Good state abstractions are compact, reuseable, and easy to learn from sample data. This paper and extends two...
Alicia P. Wolfe, Andrew G. Barto
CADUI
2004
15 years 8 months ago
Building Rich User Interfaces for Digital Talking Books
: This paper presents a framework for the automatic production of Digital Talking Books (DTB). The production process converts existing audio tapes and OCR-based digitalization of ...
Luís Carriço, Carlos Duarte, Rui Lop...
IWEC
2004
15 years 8 months ago
Social Translucence of the Xbox Live Voice Channel
Abstract. In this paper we use the concept of `social translucence' to understand users' initial reaction to, and use of, the voice communication channel provided by Xbox...
Martin R. Gibbs, Kevin Hew, Greg Wadley
IADIS
2003
15 years 8 months ago
The Customer's Perspective Sociological Accounts of E-Commerce Encounters
Creating value and continuously generating a positive Total Customer Experience (TCE) for customers is important for E-Commerce environments in order to attract and retain custome...
Shailey Minocha, Lisa Dawson, Ann Blandford, Dave ...