Sciweavers

2478 search results - page 149 / 496
» Universality in two dimensions
Sort
View
CVPR
1999
IEEE
16 years 8 months ago
Shadow Gestures: 3D Hand Pose Estimation Using a Single Camera
This paper describes a system that uses a camera and a point light source to track a user's hand in three dimensions. Using depth cues obtained from projections of the hand a...
Jakub Segen, Senthil Kumar
ICIP
2006
IEEE
16 years 8 months ago
Anisotropic Gaussian Filtering using Fixed Point Arithmetic
Gaussian filtering in one, two or three dimensions is among the most commonly needed tasks in signal and image processing. Finite impulse response filters in the time domain with ...
Christoph H. Lampert, Oliver Wirjadi
ICIP
2002
IEEE
16 years 8 months ago
On the structure of some phase retrieval algorithms
The state of the art for solving the phase retrieval problem in two dimensions relies heavily on the algorithms proposed by Gerchberg, Saxton, and Fienup. Despite the widespread u...
Heinz H. Bauschke, Patrick L. Combettes, D. Russel...
ICIP
2000
IEEE
16 years 8 months ago
Image Compression with Geometrical Wavelets
We introduce a sparse image representation that takes advantage of the geometrical regularity of edges in images. A new class of one-dimensional wavelet orthonormal bases, called ...
Erwan Le Pennec, Stéphane Mallat
DCC
2006
IEEE
16 years 6 months ago
LDPC codes generated by conics in the classical projective plane
We construct various classes of low-density parity-check codes using point-line incidence structures in the classical projective plane PG(2, q). Each incidence structure is based ...
Sean V. Droms, Keith E. Mellinger, Chris Meyer