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» Universal Design and Mobile Devices
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DIALM
1999
ACM
113views Algorithms» more  DIALM 1999»
15 years 10 months ago
Flooding for reliable multicast in multi-hop ad hoc networks
Ad hoc networks are gaining popularity as a result of advances in smaller, more versatile and powerful mobile computing devices. The distinguishing feature of these networks is the...
Christopher Ho, Katia Obraczka, Gene Tsudik, Kumar...
CHINZ
2007
ACM
15 years 10 months ago
Using a mobile phone for 6 DOF mesh editing
This paper describes how a mobile phone can be used as a six degree of freedom interaction device for 3D mesh editing. Using a video see-through Augmented Reality approach, the mo...
Anders Henrysson, Mark Billinghurst
INFOCOM
2010
IEEE
15 years 4 months ago
Sybil Attacks Against Mobile Users: Friends and Foes to the Rescue
—Collaborative applications for co-located mobile users can be severely disrupted by a sybil attack to the point of being unusable. Existing decentralized defences have largely b...
Daniele Quercia, Stephen Hailes
CHI
2008
ACM
16 years 6 months ago
Employing patterns and layers for early-stage design and prototyping of cross-device user interfaces
Designing UIs that run across multiple devices is increasingly important. To address this, we have created a prototyping tool called Damask, which targets web UIs that run on PCs ...
James Lin, James A. Landay
ACMICEC
2007
ACM
163views ECommerce» more  ACMICEC 2007»
15 years 10 months ago
Digital rights management using a mobile phone
This paper focuses on the problem of preventing illegal copying of digital assets without jeopardising the right of legitimate licence holders to transfer content between their ow...
Imad M. Abbadi, Chris J. Mitchell