This paper includes a review of mobile applications used in museum environments, focusing on the notion of context and its constituent dimensions. Museums are a representative exa...
Dimitris Raptis, Nikolaos K. Tselios, Nikolaos M. ...
Media sharing over mobile devices is quickly becoming a common practice, used to support a variety of social processes. Most existing systems employ a model of sharing that treats...
Initiating and bootstrapping secure, yet low-cost, ad-hoc transactions is an important challenge that needs to be overcome if the promise of mobile and pervasive computing is to b...
—Handheld devices have become sufficiently powerful that it is easy to create, disseminate, and access digital content (e.g., photos, videos) using them. The volume of such cont...
As computing capabilities of embedded devices increase, services such as Internet and multimedia are comportably supported by such devices. Users may demand for migrating services...