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» Universal Design and Mobile Devices
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MHCI
2005
Springer
15 years 11 months ago
Context-based design of mobile applications for museums: a survey of existing practices
This paper includes a review of mobile applications used in museum environments, focusing on the notion of context and its constituent dimensions. Museums are a representative exa...
Dimitris Raptis, Nikolaos K. Tselios, Nikolaos M. ...
CSCW
2006
ACM
16 years 3 days ago
Sandboxes: supporting social play through collaborative multimedia composition on mobile phones
Media sharing over mobile devices is quickly becoming a common practice, used to support a variety of social processes. Most existing systems employ a model of sharing that treats...
David Fono, Scott Counts
SOUPS
2009
ACM
16 years 19 days ago
Usability and security of out-of-band channels in secure device pairing protocols
Initiating and bootstrapping secure, yet low-cost, ad-hoc transactions is an important challenge that needs to be overcome if the promise of mobile and pervasive computing is to b...
Ronald Kainda, Ivan Flechais, A. W. Roscoe
MOBIQUITOUS
2007
IEEE
16 years 12 days ago
TRULLO - local trust bootstrapping for ubiquitous devices
—Handheld devices have become sufficiently powerful that it is easy to create, disseminate, and access digital content (e.g., photos, videos) using them. The volume of such cont...
Daniele Quercia, Stephen Hailes, Licia Capra
MOBISYS
2008
ACM
15 years 8 months ago
Chameleon: a capability adaptation system for interface virtualization
As computing capabilities of embedded devices increase, services such as Internet and multimedia are comportably supported by such devices. Users may demand for migrating services...
Sang-Bum Suh, Xiang Song, Jatin Kumar, Dushmanta M...