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» Universal Design and Mobile Devices
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CHI
2002
ACM
16 years 6 months ago
Will it be upper-case or will it be lower-case: can a prompt for text be a mode signal?
The new forms of interaction being devised for small mobile devices have required designers to re-visit basic principles for user interface design. One of these is the notion of m...
Hokyoung Ryu
ICITA
2005
IEEE
15 years 11 months ago
Performance Tuning in the MacauMap Mobile Map Application
With the increasing popularity of mobile computing platforms such as personal digital assistants (PDAs) and smart mobile phones, applications originally designed for higherperform...
Robert P. Biuk-Aghai
GI
2008
Springer
15 years 7 months ago
A Novel Conceptual Model for Accessing Distributed Data and Applications, as well as Devices
: As data and services are increasingly distributed in the network, rather than stored in a fixed location, one can imagine a scenario in which the Personal Computer, intended as a...
Lucia Terrenghi, Thomas Lang
CHI
2005
ACM
16 years 6 months ago
AppLens and launchTile: two designs for one-handed thumb use on small devices
We present two interfaces to support one-handed thumb use for PDAs and cell phones. Both use Scalable User Interface (ScUI) techniques to support multiple devices with different r...
Amy K. Karlson, Benjamin B. Bederson, John SanGiov...
CORR
2004
Springer
137views Education» more  CORR 2004»
15 years 6 months ago
Implementation of Logical Functions in the Game of Life
: The Game of Life cellular automaton is a classical example of a massively parallel collision-based computing device. The automaton exhibits mobile patterns, gliders, and generato...
Jean-Philippe Rennard