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» Universal Design and Mobile Devices
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MHCI
2009
Springer
16 years 25 days ago
Studying multi-user settings for pervasive games
Whenever a pervasive game has to be developed for a group of children an appropriate multi-user setting has to be found. If the pervasive game does not support the children with a...
Karin Leichtenstern, Elisabeth André
MOBICOM
2009
ACM
16 years 24 days ago
SAM: enabling practical spatial multiple access in wireless LAN
Spatial multiple access holds the promise to boost the capacity of wireless networks when an access point has multiple antennas. Due to the asynchronous and uncontrolled nature of...
Kun Tan, He Liu, Ji Fang, Wei Wang, Jiansong Zhang...
NDSS
2008
IEEE
16 years 20 days ago
Exploiting Opportunistic Scheduling in Cellular Data Networks
Third Generation (3G) cellular networks utilize timevarying and location-dependent channel conditions to provide broadband services. They employ opportunistic scheduling to effic...
Radmilo Racic, Denys Ma, Hao Chen, Xin Liu
GLOBECOM
2006
IEEE
16 years 10 days ago
A New Framework for Indicating Terminal Capabilities in the IP Multimedia Subsystem
The standardization of the IMS as a multi-access network implies that it can be accessed by different classes of terminals. Even at the heart of the same class of terminals (mobile...
Bassam El Saghir, Noël Crespi
HAPTICS
2006
IEEE
16 years 10 days ago
Determining the Feasibility of Forearm Mounted Vibrotactile Displays
At first glance, multi-element forearm mounted vibrotactile displays would appear to have considerable potential as an output device for mobile computing. The devices are small, r...
Ian Oakley, Yeongmi Kim, Junhun Lee, Jeha Ryu