This paper describes the prototype implementation of a pervasive, wearable augmented reality (AR) system based on a full bodymotion-capture system using low-power wireless sensors...
Peter Barrie, Andreas Komninos, Oleksii Mandrychen...
For wireless mobile Internet users the length of the battery life is one of the most important performance factors. The energy efficiency of the data transmission over radio is a ...
Enrico Rantala, Arto Karppanen, Seppo Granlund, Pa...
This paper describes the adaptive component migration facility in the Bifrost Location-Independent Computing System. We present a facility that allows mobile clients to selectivel...
Avneesh Bhatnagar, Evan Speight, Dan Crawl, Joseph...
Main requirement of recent computing environments, like mobile and then ubiquitous computing, is to adapt applications to context. On the other hand, access control generally trus...
Vincent Hourdin, Jean-Yves Tigli, Stephane Lavirot...
Alternate Reality Games (ARGs) are interactive narrative experiences that engage the player by layering a fictional world over the real world. Mobile ARG stories are often geo-sp...
Andrew Macvean, Sanjeet Hajarnis, Brandon Headrick...