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» Universal Design and Mobile Devices
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JUCS
2008
113views more  JUCS 2008»
15 years 6 months ago
Using the Optical Flow to Implement a Relative Virtual Mouse Controlled by Head Movements
: The following paper introduces the work conducted to create a relative virtual mouse based on the interpretation of head movements and face gesture through a low cost camera and ...
Tomás Palleja, Edgar Rubión Soler, M...
DAC
2006
ACM
16 years 15 days ago
Signature-based workload estimation for mobile 3D graphics
Until recently, most 3D graphics applications had been regarded as too computationally intensive for devices other than desktop computers and gaming consoles. This notion is rapid...
Bren Mochocki, Kanishka Lahiri, Srihari Cadambi, X...
OSDI
1994
ACM
15 years 7 months ago
Storage Alternatives for Mobile Computers
Mobile computers such as notebooks, subnotebooks, and palmtops require low weight, low power consumption, and good interactive performance. These requirements impose many challeng...
Fred Douglis, Ramón Cáceres, M. Fran...
CCR
2010
184views more  CCR 2010»
15 years 6 months ago
Characterising temporal distance and reachability in mobile and online social networks
The analysis of social and technological networks has attracted a lot of attention as social networking applications and mobile sensing devices have given us a wealth of real data...
John Tang, Mirco Musolesi, Cecilia Mascolo, Vito L...
CHI
2011
ACM
14 years 10 months ago
TapBack: towards richer mobile interfaces in impoverished contexts
Much of the mobile work by HCI researchers explores a future world populated by high-end devices and relatively affluent users. This paper turns to consider the hundreds of milli...
Simon Robinson, Nitendra Rajput, Matt Jones, Anupa...