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» Universal Design and Mobile Devices
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MOBISYS
2003
ACM
16 years 6 months ago
Characterizing Mobility and Network Usage in a Corporate Wireless Local-Area Network
Wireless local-area networks are becoming increasingly popular. They are commonplace on university campuses and inside corporations, and they have started to appear in public area...
Magdalena Balazinska, Paul Castro
CHI
2006
ACM
16 years 6 months ago
Participatory design with proxies: developing a desktop-PDA system to support people with aphasia
In this paper, we describe the design and preliminary evaluation of a hybrid desktop-handheld system developed to support individuals with aphasia, a disorder which impairs the ab...
Jordan L. Boyd-Graber, Sonya S. Nikolova, Karyn Mo...
GROUP
1999
ACM
15 years 10 months ago
"Making place" to make IT work: empirical explorations of HCI for mobile CSCW
This paper addresses issues of user interface design, relating to ease of use, of handheld CSCW. In particular, we are concerned with the requirements that arise from situations i...
Steinar Kristoffersen, Fredrik Ljungberg
CHI
1994
ACM
15 years 10 months ago
What HCI designers can learn from video game designers
Computer users have tasks they need to perform, and are therefore motivated to overcome poorly designed interfaces. With video games, there is no external motivation for the task ...
Randy Pausch, Rich Gold, Tim Skelly, David Thiel
MMS
2008
15 years 5 months ago
Mobile cinema: canonical processes for video adaptation
Nowadays, users not only want to watch digital videos on a PC but also use mobile devices to play back multimedia content. Video adaptation algorithms enable the visualization of ...
Stephan Kopf, Wolfgang Effelsberg