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MICRO
2007
IEEE
133views Hardware» more  MICRO 2007»
16 years 26 days ago
Revisiting the Sequential Programming Model for Multi-Core
Single-threaded programming is already considered a complicated task. The move to multi-threaded programming only increases the complexity and cost involved in software developmen...
Matthew J. Bridges, Neil Vachharajani, Yun Zhang, ...
IFIP
2007
Springer
16 years 22 days ago
Capable Leader and Skilled and Motivated Team Practices to Introduce eXtreme Programming
Abstract. Applying changes to software engineering processes in organisations usually raises many problems of varying nature. Basing on a real-world 2-year project and a simultaneo...
Lech Madeyski, Wojciech Biela
SI3D
2006
ACM
16 years 16 days ago
Abstract shade trees
Shade Trees Morgan McGuire George Stathis Hanspeter Pfister Shriram Krishnamurthi Brown University Harvard Extension School MERL Brown University As GPU-powered special effects be...
Morgan McGuire, George Stathis, Hanspeter Pfister,...
EGH
2004
Springer
15 years 12 months ago
Mio: fast multipass partitioning via priority-based instruction scheduling
Real-time graphics hardware continues to offer improved resources for programmable vertex and fragment shaders. However, shader programmers continue to write shaders that require ...
Andrew Riffel, Aaron E. Lefohn, Kiril Vidimce, Mar...
PPOPP
2003
ACM
15 years 12 months ago
Using generative design patterns to generate parallel code for a distributed memory environment
A design pattern is a mechanism for encapsulating the knowledge of experienced designers into a re-usable artifact. Parallel design patterns reflect commonly occurring parallel co...
Kai Tan, Duane Szafron, Jonathan Schaeffer, John A...